90 percent of everything : Usability Blog
Written by Harry Brignull

Archive for July, 2010

Dark Patterns: dirty tricks designers use to make people do stuff

July 8th, 2010 by 119 comments


Image credit: Paul McDonald

Normally we think of bad design as consisting of laziness, mistakes, or school-boy errors. We refer to these sorts of design patterns as Antipatterns. However, there’s another kind of bad design pattern, one that’s been crafted with great attention to detail, and a solid understanding of human psychology, to trick users into do things they wouldn’t otherwise have done. This is the dark side of design, and since these kind of design patterns don’t have a name, I’m proposing we start calling them Dark Patterns.

I’m preparing a short talk on this for the UX Brighton Conference in September, and I need a bit of help coming up with some examples. Here’s a taste of what I’m talking about:

Can you think of any good, contemporary examples to go with this list? Add your suggestions in the comments below. I will, of course, credit you in my slides.

To be clear, I’m not looking for outright scams (which are clumsy and easy to identify), I’m looking for techniques used by above-board products and services that trick users into doing things.

The Times update their paywall UI, and guess what…?

July 2nd, 2010 by 4 comments

A couple of weeks ago I wrote a post about the new Times.co.uk paywall, asking “If you were going to design a paywall, is this how you’d do it?

Well, I’ve just noticed they’ve iterated the design, and guess what? It’s in line with many of your suggestions.

First let’s look at the old design:


Original times.co.uk paywall design (May 2010)

Your comments included:

  • Simon Thulbourn: “Remove the giant image in favour of clearly defining what the user gets in return for their money”
  • Paul Gordon: “…the registration page itself should have pricing options and free trial information”
  • G Mulder: “what is this huge helicopter image trying to tell me? That SAS is gonna come and get me if I don’t sign up?”
  • Johan D: “…neither the content nor the period is clear”

Now, check out the new design:


New times.co.uk paywall design (July 2010)

They seem to be iterating in the right direction, though some of your best suggestions haven’t been incorporated (clear pricing, lazy registration, teaser excerpts, etc), and bizarrely, they don’t mention the free trial until after you click through to sign-up. But let’s not forget, a UX designer’s job is never done. By keeping a close eye on their KPIs and iterating regularly, it’ll be pretty hard for them not to improve this… Right?