Monthly Archives: September 2009

Pear Note: record audio and video with your notes

A while back I blogged about Eben Haber’s FOSS Video Note Taker. Well, if you’re on Mac and you’ve got $40 bucks, you might also want to consider Pear Note for OS X: Pear Note records audio and/or video while … Continue reading

A quick lesson on how not to design your calls to action

Bryan and Jeffrey Eisenberg pack a lot of theory about the psychology of persuasion into the concept of a “call-to-action”, but at its simplest, a call-to-action is the area on a page that sums up its main purpose or goal … Continue reading

Screening out liars from your user research

The whole point of user research is that you get to observe real members of your target user group interacting with your product. However, the cash incentive that you offer – typically £50 for an hour – is compelling enough … Continue reading

Help, we’re drowning in wireframing apps!

Back in the 1990s, when wireframing was a niche activity, you were pretty much limited to Visio or Illustrator. Nowadays there are a huge number of alternatives. If you want an online app, you can choose from Balsamiq, Just in … Continue reading

Monsters Vs Aliens UI Design Joke

Dreamworks films are quite clever the way they have jokes for children and adults occur simultaneously, so everyone laughs out loud together. Sorry did I say children and adults? I meant children, adults and UI designers… Using a feedreader and … Continue reading

The problem with interviewing kids

At UX Brighton last night GiGi Demming (Head of User Testing at SCEE in London) gave a talk on gameplay research involving kids. She neatly summed up one of the problems with interviewing kids – the “I like turtles effect”: … Continue reading

How to stop Post-it notes from curling

Taken from Rapid Problem Solving with Post-it notes by David Straker (1997). Despite its age this book contains some really useful techniques for stakeholder workshops, such as group sorting activities, trees, and maps.

My Barcamp Presentation: “What You Need To Know About Eye Tracking”

When you see an Eye Tracking heatmap for the first time, you are probably so busy saying “wow!” that you forget to critically evaluate what you are seeing. This talk is intended to give you a set of questions to … Continue reading

A quick UI review of browser malware warning pages

Browser malware warning pages are tricky things to design. Users are a lazy bunch (productively lazy, that is), and they are unlikely to read the text in every single dialog box you put in front of their faces. They’re much … Continue reading

UX Brighton event this tuesday: Gameplay Research & Design

I’ve been on holiday for the past two weeks so this is all a bit last minute – I’ve arranged a great line up for next tuesday (8-Sept-09). Half the tickets are gone already – book your place now to … Continue reading