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Written by Harry Brignull

Archive for the ‘Theory’ Topic

“Design thinking is a nonsensical phrase that deserves to die” – Don Norman

June 8th, 2010 by Harry Brignull12 comments

Don Norman at IIT Design Research Conference 2010:

“You gotta be careful too, because there are a lot of these research methods, like the rapid prototyping, like the ideation, like the brainstorming methods, like the ethnography, and so on, there is actually no real evidence that it makes a difference. Apple computer is a good example. You think they do design research? No. When I was at Apple, we did a lot of design research [...] We did a lot. We worried about all these fundamental things. We did user studies. We went to people’s homes. [...] You know what Steve jobs did when he arrived? He fired all of us! And guess what resulted? Better products! Which have revolutionized the way we use machines. And he fired the usability groups as well.” – Don Norman at DRC 2010


It’s worth watching the whole video – but you can fast forward to 13m20s to see the part quoted.


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Aaron Cheang on Disruptive Innovation & Google Wave

May 28th, 2010 by Harry Brignull1 comment

Aaron Cheang, Lead User Experience Researcher on Google Wave, had some interesting things to say about Disruptive Innovation at UPA 2010. In a podcast recorded yesterday, Aaron gave some insights about what it was like working on Wave within the Google corporate culture. Here’s a brief excerpt of the interview: 

What challenges do you face when working on a disruptive product?”

There are a lot of challenges – some of them are internal, some of them are external. [...] Internal Challenges that you can face are… that if you are in an existing company, with an existing product, the company is usually focused around building the revenue for that particular product. If you’re [working on] the new disruptive innovation that the company is trying to form, you are fighting for the same resources. The metrics that you are measured against are often the same. So people go “Why should we devote X number of engineers or product development specialists or scientists  - or whatever – to your disruptive innovation project when it is only making X% where as our incumbent product makes Y%, which is magnitudes more”.

And so the headcount and the attention that is devoted to your disruptive innovation, internally within a company, can just die. And externally, when you bring to market a disruptive innovation, there is a lot of challenges. Most disruptive innovations fail.

There’s plenty of challenges, typical to any new product development. But from a user experience perspective, one of the hardest ones is that you can’t predict where your disruptive innovation is going to take off.

So, the disk drive industry is the classic example that Clayton Christensen uses to illustrate this. The reason that 3.5” disk drive took off, and overtook the 5¼” ones, was not because they had more storage resolution, it’s not because they were cheaper, it’s because laptops took off at the same time – so people needed a smaller drive to fit in a laptop.

Disruptive innovation says you can’t be sure where your product will be successful, so you have to be very open. It’s going to establish itself in a niche if it meets certain needs, and then you need to grow it from there. They are the external challenges you face when building a disruptive innovation product. [...]

In your talk you mentioned that Google Wave is being used in way you never expected. Isn’t it a very big problem for User Experience professionals to design a product for a purpose that is not already known?

It’s very, very difficult. We love to talk about use-cases, personas… we love to talk about meeting certain needs in certain ways. The whole point of disruptive innovation is that you can’t know for sure. It doesn’t mean you should stop doing the research [...] but you need to not be arrogant in thinking “If we build feature X it will be used in this way and therefore it would meet needs in that way.”


→ Listen to / download the full podcast