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	<title>Comments on: The &#8216;Boxing Glove&#8217; Wireframing Technique</title>
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	<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/</link>
	<description>User Experience Design &#38; Research, written by Harry Brignull</description>
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		<title>By: 35 Excellent Wireframing Resources &#124; WebsGeek</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-119991</link>
		<dc:creator>35 Excellent Wireframing Resources &#124; WebsGeek</dc:creator>
		<pubDate>Fri, 26 Feb 2010 14:46:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-119991</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</p>
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		<title>By: Project Two. &#171; GD 220 / Spring 2010</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-119959</link>
		<dc:creator>Project Two. &#171; GD 220 / Spring 2010</dc:creator>
		<pubDate>Fri, 26 Feb 2010 00:23:04 +0000</pubDate>
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		<description>[...] The &#8220;Boxing Glove&#8221; Wireframing Technique [...]</description>
		<content:encoded><![CDATA[<p>[...] The &#8220;Boxing Glove&#8221; Wireframing Technique [...]</p>
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		<title>By: Guidelines, Tools and Resources For Web Wireframing Ajax Help W3C Tag</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-119295</link>
		<dc:creator>Guidelines, Tools and Resources For Web Wireframing Ajax Help W3C Tag</dc:creator>
		<pubDate>Thu, 11 Feb 2010 08:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-119295</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique [...]</p>
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		<title>By: Guidelines, Tools and Resources For Web Wireframing - Memphis, Tennessee's Premier Web Design Agency</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-119010</link>
		<dc:creator>Guidelines, Tools and Resources For Web Wireframing - Memphis, Tennessee's Premier Web Design Agency</dc:creator>
		<pubDate>Thu, 04 Feb 2010 23:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-119010</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique [...]</p>
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		<title>By: Interesting Wireframes links and articles &#171; Innovazen</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-118297</link>
		<dc:creator>Interesting Wireframes links and articles &#171; Innovazen</dc:creator>
		<pubDate>Sat, 23 Jan 2010 02:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-118297</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</p>
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		<title>By: Webmistress Andrea</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-113317</link>
		<dc:creator>Webmistress Andrea</dc:creator>
		<pubDate>Thu, 05 Nov 2009 00:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-113317</guid>
		<description>Best method I&#039;ve come across yet for getting Wireframes knocked out as quickly as possible. 

Thanks for the idea!</description>
		<content:encoded><![CDATA[<p>Best method I&#8217;ve come across yet for getting Wireframes knocked out as quickly as possible. </p>
<p>Thanks for the idea!</p>
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		<title>By: Pyramid Consulting R&#38;D Labs</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-111249</link>
		<dc:creator>Pyramid Consulting R&#38;D Labs</dc:creator>
		<pubDate>Thu, 08 Oct 2009 12:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-111249</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</p>
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		<title>By: 35 Excellent Wireframing Resources &#124; WEBDESIGN FAN</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-110699</link>
		<dc:creator>35 Excellent Wireframing Resources &#124; WEBDESIGN FAN</dc:creator>
		<pubDate>Fri, 02 Oct 2009 04:38:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-110699</guid>
		<description>[...] The &#8216;Boxing Glove&#8217; Wireframing TechniqueA guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</description>
		<content:encoded><![CDATA[<p>[...] The &#8216;Boxing Glove&#8217; Wireframing TechniqueA guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</p>
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		<title>By: Jessica Petersen</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-109594</link>
		<dc:creator>Jessica Petersen</dc:creator>
		<pubDate>Fri, 18 Sep 2009 20:19:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-109594</guid>
		<description>Very similarly, I&#039;ve begun using PowerPoint at the recommendation of a colleague. It makes you forget about the hi-fi details since it only allows you to create simple drawings.

The resulting wireframes definitely communicate the ideas better. The only down fall is that PPT doesn&#039;t handle long pages well.</description>
		<content:encoded><![CDATA[<p>Very similarly, I&#8217;ve begun using PowerPoint at the recommendation of a colleague. It makes you forget about the hi-fi details since it only allows you to create simple drawings.</p>
<p>The resulting wireframes definitely communicate the ideas better. The only down fall is that PPT doesn&#8217;t handle long pages well.</p>
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		<title>By: 35 Excellent Wireframing Resources &#8211; Learningism</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-109183</link>
		<dc:creator>35 Excellent Wireframing Resources &#8211; Learningism</dc:creator>
		<pubDate>Sun, 13 Sep 2009 10:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-109183</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique A guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</p>
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		<title>By: AMB Album &#187; 35 Excellent Wireframing Resources</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-108267</link>
		<dc:creator>AMB Album &#187; 35 Excellent Wireframing Resources</dc:creator>
		<pubDate>Wed, 02 Sep 2009 09:11:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-108267</guid>
		<description>[...] The &#8216;Boxing Glove&#8217; Wireframing TechniqueA guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</description>
		<content:encoded><![CDATA[<p>[...] The &#8216;Boxing Glove&#8217; Wireframing TechniqueA guide to a big-picture wireframing technique. This is an incredibly simple and straight-forward technique that emphasizes three elements wireframes should help to clarify: proposition, concept, and context. [...]</p>
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		<title>By: 7 gute Gründe für Wireframes &#38; Prototyping im Interfacedesign &#171; guerillagirls daily design soap</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-100860</link>
		<dc:creator>7 gute Gründe für Wireframes &#38; Prototyping im Interfacedesign &#171; guerillagirls daily design soap</dc:creator>
		<pubDate>Wed, 17 Jun 2009 09:35:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-100860</guid>
		<description>[...] what, when and why of wireframes Grey Box Methodology von Jason Santa Maria The Boxing Glove Wireframing Technique Design with Wireframes Paper Prototyping ( A list apart) Wireframes &amp; Mockups Don&#8217;t hide [...]</description>
		<content:encoded><![CDATA[<p>[...] what, when and why of wireframes Grey Box Methodology von Jason Santa Maria The Boxing Glove Wireframing Technique Design with Wireframes Paper Prototyping ( A list apart) Wireframes &amp; Mockups Don&#8217;t hide [...]</p>
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		<title>By: Mar-20-2009 web design links &#124; w3feeds</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-93515</link>
		<dc:creator>Mar-20-2009 web design links &#124; w3feeds</dc:creator>
		<pubDate>Fri, 20 Mar 2009 12:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-93515</guid>
		<description>[...] The Boxing Glove&#8217; Wireframing Technique- 90 Percent of Everything [...]</description>
		<content:encoded><![CDATA[<p>[...] The Boxing Glove&#8217; Wireframing Technique- 90 Percent of Everything [...]</p>
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		<title>By: Get Wireframing: The All-In-One Guide &#124; Hi, Im Grace Smith</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-93400</link>
		<dc:creator>Get Wireframing: The All-In-One Guide &#124; Hi, Im Grace Smith</dc:creator>
		<pubDate>Wed, 18 Mar 2009 22:31:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-93400</guid>
		<description>[...] The ‘Boxing Glove’ Wireframing Technique - Very basic, quick sketches that force you to draw only the most crucial parts of the user interface. [...]</description>
		<content:encoded><![CDATA[<p>[...] The ‘Boxing Glove’ Wireframing Technique &#8211; Very basic, quick sketches that force you to draw only the most crucial parts of the user interface. [...]</p>
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		<title>By: How much does design matter? &#124; AccMan</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-62700</link>
		<dc:creator>How much does design matter? &#124; AccMan</dc:creator>
		<pubDate>Wed, 06 Aug 2008 00:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-62700</guid>
		<description>[...] The &#8216;Boxing Glove&#8217; Wireframing Technique [...]</description>
		<content:encoded><![CDATA[<p>[...] The &#8216;Boxing Glove&#8217; Wireframing Technique [...]</p>
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		<title>By: The essence of wireframes &#171; Warehouse</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-40846</link>
		<dc:creator>The essence of wireframes &#171; Warehouse</dc:creator>
		<pubDate>Fri, 18 Jan 2008 09:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-40846</guid>
		<description>[...] essence of&#160;wireframes   Published January 18, 2008   Uncategorized       This short blog post offers an interesting tip on how to stay focussed on the big picture when creating [...]</description>
		<content:encoded><![CDATA[<p>[...] essence of&nbsp;wireframes   Published January 18, 2008   Uncategorized       This short blog post offers an interesting tip on how to stay focussed on the big picture when creating [...]</p>
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		<title>By: Nick</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-39701</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 09 Jan 2008 21:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-39701</guid>
		<description>No problem on the 38th Signal link (I wouldn&#039;t put it past the Signals to be doing it themselves - they&#039;re the masters of online marketing).

I&#039;m not discounting the essence of your Boxing Gloves method, Harry, I just wonder whether sketching is the wrong technique if you&#039;re having to physically constrain what people are doing naturally. At the early conceptual stages you&#039;re talking about I just don&#039;t see what a small drawing adds. If the sketch is Post-it-sized and you&#039;re at at the beginning of the design process it seems like it&#039;s describing an intent, something that I believe might be better conveyed with words; something more like a use case. What&#039;s the purpose of this screen? What should the user be able to achieve? What&#039;s the system response? etc.

You&#039;re right that there&#039;s not much to lose by trying it so how about this: I&#039;ll give your Post-it sketches a go next time I get a chance and you try my use cases?</description>
		<content:encoded><![CDATA[<p>No problem on the 38th Signal link (I wouldn&#8217;t put it past the Signals to be doing it themselves &#8211; they&#8217;re the masters of online marketing).</p>
<p>I&#8217;m not discounting the essence of your Boxing Gloves method, Harry, I just wonder whether sketching is the wrong technique if you&#8217;re having to physically constrain what people are doing naturally. At the early conceptual stages you&#8217;re talking about I just don&#8217;t see what a small drawing adds. If the sketch is Post-it-sized and you&#8217;re at at the beginning of the design process it seems like it&#8217;s describing an intent, something that I believe might be better conveyed with words; something more like a use case. What&#8217;s the purpose of this screen? What should the user be able to achieve? What&#8217;s the system response? etc.</p>
<p>You&#8217;re right that there&#8217;s not much to lose by trying it so how about this: I&#8217;ll give your Post-it sketches a go next time I get a chance and you try my use cases?</p>
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		<title>By: Pete</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-39097</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Fri, 04 Jan 2008 11:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-39097</guid>
		<description>I&#039;m with you on this one Harry. I agree with Nick&#039;s point that sketching is a state of mind, but there is a very real tendency to start with the best intentions and get drawn into detail.
In a similar vein to your post-it approach - very Flow ;) - I use an &#039;interface sketch&#039; page size in graffle, set at 10x7cm. Forces you to stop diving into the detail.

What I like about working this way, it prevents you from trying to refine bad ideas to some level of mediocrity.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with you on this one Harry. I agree with Nick&#8217;s point that sketching is a state of mind, but there is a very real tendency to start with the best intentions and get drawn into detail.<br />
In a similar vein to your post-it approach &#8211; very Flow <img src='http://www.90percentofeverything.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  &#8211; I use an &#8216;interface sketch&#8217; page size in graffle, set at 10&#215;7cm. Forces you to stop diving into the detail.</p>
<p>What I like about working this way, it prevents you from trying to refine bad ideas to some level of mediocrity.</p>
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		<title>By: Harry Brignull</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-39008</link>
		<dc:creator>Harry Brignull</dc:creator>
		<pubDate>Thu, 03 Jan 2008 23:00:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-39008</guid>
		<description>Nick, the 38th Signal blog is absolutely hilarious, thanks for linking to that!

I must admit that the &quot;small paper / fat pen&quot; technique isn&#039;t perfect but it&#039;s quick and you haven&#039;t much to loose by trying it. And it has proved fairly helpful in some recent training I&#039;ve given.

It&#039;s horses for courses really...</description>
		<content:encoded><![CDATA[<p>Nick, the 38th Signal blog is absolutely hilarious, thanks for linking to that!</p>
<p>I must admit that the &#8220;small paper / fat pen&#8221; technique isn&#8217;t perfect but it&#8217;s quick and you haven&#8217;t much to loose by trying it. And it has proved fairly helpful in some recent training I&#8217;ve given.</p>
<p>It&#8217;s horses for courses really&#8230;</p>
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		<title>By: Nick</title>
		<link>http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/comment-page-1/#comment-39004</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 03 Jan 2008 22:04:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.90percentofeverything.com/2008/01/02/the-boxing-glove-wireframing-technique/#comment-39004</guid>
		<description>An interesting answer to a common problem, Harry. I&#039;m definitely with you on the inclusive benefits of low-fi techniques like these and the need to focus on the higher level aspects of the design at these early stages, but I have to confess to being sceptical of the effects of constraints like paper size. My experience tends to be that &#039;sketching&#039; is more of an attitude than a physical thing. Do you think that a different kind of &#039;sketch&#039; would have a similar effect? I wonder, do people need to draw anything at all? What would happen if you asked participants/stakeholders to just write the purpose of the screen rather than draw it? (And have I just contradicted myself?)

For an alternative to Sharpies you might like wireframing with the blood of your enemies ;)
http://38thsignal.blogspot.com/2007/06/wireframing-with-blood-of-your-enemies.html</description>
		<content:encoded><![CDATA[<p>An interesting answer to a common problem, Harry. I&#8217;m definitely with you on the inclusive benefits of low-fi techniques like these and the need to focus on the higher level aspects of the design at these early stages, but I have to confess to being sceptical of the effects of constraints like paper size. My experience tends to be that &#8217;sketching&#8217; is more of an attitude than a physical thing. Do you think that a different kind of &#8217;sketch&#8217; would have a similar effect? I wonder, do people need to draw anything at all? What would happen if you asked participants/stakeholders to just write the purpose of the screen rather than draw it? (And have I just contradicted myself?)</p>
<p>For an alternative to Sharpies you might like wireframing with the blood of your enemies <img src='http://www.90percentofeverything.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
<a href="http://38thsignal.blogspot.com/2007/06/wireframing-with-blood-of-your-enemies.html" rel="nofollow">http://38thsignal.blogspot.com/2007/06/wireframing-with-blood-of-your-enemies.html</a></p>
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