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> <channel><title>Comments on: Zune.net: 8 serious design mistakes, and how they could have been prevented.</title> <atom:link href="http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/feed/" rel="self" type="application/rss+xml" /><link>http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/</link> <description>User Experience Design &#38; Research, written by Harry Brignull</description> <lastBuildDate>Fri, 10 Feb 2012 12:50:52 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: tau</title><link>http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/comment-page-1/#comment-54110</link> <dc:creator>tau</dc:creator> <pubDate>Thu, 01 May 2008 23:50:15 +0000</pubDate> <guid
isPermaLink="false">http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/#comment-54110</guid> <description>what is your opinion of the new zune website since this criticism was put up?</description> <content:encoded><![CDATA[<p>what is your opinion of the new zune website since this criticism was put up?</p> ]]></content:encoded> </item> <item><title>By: Nìall</title><link>http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/comment-page-1/#comment-29338</link> <dc:creator>Nìall</dc:creator> <pubDate>Fri, 26 Oct 2007 21:05:15 +0000</pubDate> <guid
isPermaLink="false">http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/#comment-29338</guid> <description>There&#039;s a couple of problems with the upper navbar too...
The active area extends significantly beyond the actual written words, but there&#039;s no boundary. The subcategories pop up without clicking on the main category, so if your mouse pointer inadvertantly strays into, eg, &quot;Accessories&quot; en route from &quot;Support&quot; to &quot;Troubleshooting&quot;, you loose your target link.
Also, the Accessories category is inconsistent.... On the main Zune site, there are three subcategories, but once you hit the rebranded PriceGrabber page, a fourth category is magically added.</description> <content:encoded><![CDATA[<p>There&#8217;s a couple of problems with the upper navbar too&#8230;</p><p>The active area extends significantly beyond the actual written words, but there&#8217;s no boundary. The subcategories pop up without clicking on the main category, so if your mouse pointer inadvertantly strays into, eg, &#8220;Accessories&#8221; en route from &#8220;Support&#8221; to &#8220;Troubleshooting&#8221;, you loose your target link.</p><p>Also, the Accessories category is inconsistent&#8230;. On the main Zune site, there are three subcategories, but once you hit the rebranded PriceGrabber page, a fourth category is magically added.</p> ]]></content:encoded> </item> <item><title>By: Callie</title><link>http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/comment-page-1/#comment-28414</link> <dc:creator>Callie</dc:creator> <pubDate>Fri, 19 Oct 2007 22:35:20 +0000</pubDate> <guid
isPermaLink="false">http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/#comment-28414</guid> <description>Having worked at MS on a short contract (that I cut even shorter because in the end I just couldn&#039;t stomach working for them given their lack of focus on good design; that and the commute from Seattle to Redmond is a bitch), I can tell you that you pretty much hit the nail on the head with this assertion:
&quot;I bet nobody was given the role of loving this site, cherishing it and calling it their baby. Everyone did their bit in their cubicle, someone else glued it together, then they all moved onto something else.&quot;
I think that a huge part of MS&#039;s problems in terms of design is that they hire design contractors – by the thousands – who just come in an pump stuff out. It&#039;s like an assembly line. You sit in an overcrowded cubicle space, fully aware that as an orange badge (e.g., contractor), you are relegated to a much less valued position than a blue badge (e.g., permanent employee). And these aren&#039;t just junior design positions that they contract out; I have a friend on contract who&#039;s a lead designer for zune.net.
I have heard that Apple does not hire their designers this way. Nor does Amazon. Contractors really have no reason to be vested in the success of a product, nor are they elevated enough in the hierarchy for their opinions to make much difference.
Funny thing is, though, MS has half a building (if not more) dedicated to usability labs. Apparently, they weren&#039;t put to good use in the development of this site.</description> <content:encoded><![CDATA[<p>Having worked at MS on a short contract (that I cut even shorter because in the end I just couldn&#8217;t stomach working for them given their lack of focus on good design; that and the commute from Seattle to Redmond is a bitch), I can tell you that you pretty much hit the nail on the head with this assertion:</p><p>&#8220;I bet nobody was given the role of loving this site, cherishing it and calling it their baby. Everyone did their bit in their cubicle, someone else glued it together, then they all moved onto something else.&#8221;</p><p>I think that a huge part of MS&#8217;s problems in terms of design is that they hire design contractors – by the thousands – who just come in an pump stuff out. It&#8217;s like an assembly line. You sit in an overcrowded cubicle space, fully aware that as an orange badge (e.g., contractor), you are relegated to a much less valued position than a blue badge (e.g., permanent employee). And these aren&#8217;t just junior design positions that they contract out; I have a friend on contract who&#8217;s a lead designer for zune.net.</p><p>I have heard that Apple does not hire their designers this way. Nor does Amazon. Contractors really have no reason to be vested in the success of a product, nor are they elevated enough in the hierarchy for their opinions to make much difference.</p><p>Funny thing is, though, MS has half a building (if not more) dedicated to usability labs. Apparently, they weren&#8217;t put to good use in the development of this site.</p> ]]></content:encoded> </item> <item><title>By: Carson</title><link>http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/comment-page-1/#comment-26675</link> <dc:creator>Carson</dc:creator> <pubDate>Fri, 05 Oct 2007 06:31:01 +0000</pubDate> <guid
isPermaLink="false">http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/#comment-26675</guid> <description>How about that the zune is shown as two different sizes on the front page image. Can you choose between the large black model and the &#039;microzune&#039;? It doesn&#039;t say!</description> <content:encoded><![CDATA[<p>How about that the zune is shown as two different sizes on the front page image. Can you choose between the large black model and the &#8216;microzune&#8217;? It doesn&#8217;t say!</p> ]]></content:encoded> </item> <item><title>By: Paul</title><link>http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/comment-page-1/#comment-26540</link> <dc:creator>Paul</dc:creator> <pubDate>Thu, 04 Oct 2007 05:38:55 +0000</pubDate> <guid
isPermaLink="false">http://www.90percentofeverything.com/2007/10/03/zunenet-10-serious-design-mistakes-and-how-to-avoid-them/#comment-26540</guid> <description>If you click on &#039;SOCIAL&#039;, the first thing you see on the page is &#039;VHS OR BETA&#039;. At first I thought the zune was being likened to Betamax! It took me a while to work out that it&#039;s the name of a band. I wouldnt have expected to read about a band under &#039;SOCIAL&#039;. I thought it would be something to do with the WiFi file sharing facilities. So that&#039;s design rule 1: don&#039;t ignore user expectations?</description> <content:encoded><![CDATA[<p>If you click on &#8216;SOCIAL&#8217;, the first thing you see on the page is &#8216;VHS OR BETA&#8217;. At first I thought the zune was being likened to Betamax! It took me a while to work out that it&#8217;s the name of a band. I wouldnt have expected to read about a band under &#8216;SOCIAL&#8217;. I thought it would be something to do with the WiFi file sharing facilities. So that&#8217;s design rule 1: don&#8217;t ignore user expectations?</p> ]]></content:encoded> </item> </channel> </rss>
